The adventure began with the three elves learning of the carts of goods that had been going missing while en route to the small town of Three Streams. After speaking to several of the townsfolk they learned of a sighting of a large “giant” with an axe who had been seen near a farmhouse during a goblin raid on Three Streams several days earlier. The party ventured out to the farmhouse and found it a smoking ruin, but after a cursory search discovered a secret storehouse in the fields. Discovering that the farmer was, in fact, a government agent from Callarea sent to follow up on some disturbing prophecies regarding the region, the party realized that the attack on the town had all been a distraction while the goblins hit the farm and raided its armory.
With that information in hand the party set off down the south road where they found the looted wreckage of the trading cart. It did not take long for them to discover that this attack too had been orchestrated by goblins, not bandits as had been widely assumed. They tracked the goblin band west towards the mountains bordering the Firesand Valley, on the way being attacked by a small scouting party of goblins. Dispatching them and capturing one, they determined that the goblins were being led by a Kor criminal named Borkul the Butcher.
Waiting until sunrise, the party snuck into the camp and efficiently killed the remaining goblins before using their magic to entrance and interrogate Borkul himself. From him they learned that this camp was but one cell of a larger organization of goblin raiding camps spread throughout the area, and that he was taking orders from a shaman communicating with him from the Firesand Valley, presumably a Hobgoblin. Borkul had been told that his actions would help to redeem the Kor in the eyes of all Goblinkind, and implied that the shaman was binding the goblinoid races under a single cause or the first time in recorded history.
Having gained more questions than answers, the party slew Borkul and made to return to Three Streams.